MAKING OF "OBSERVATION"  
  VIDEO EXPERIMENT

 
 

"Observation" is an experiment that I made as a student in 2003. I wanted to connect the fun of a simple "bullettime"-workflow with the statement that every judgement depends on the point of view.

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Technically the "bullettime" effect was made using 4 photo cameras and 2 video cameras.

The video cameras are recording while the 4 photo cameras had to be synchronized and shot at exactly the same momentat any time during the recording.

The first video camera records the first part of the motion before the timefreeze happens. The timefreeze is made using the 4 fotos from the still cameras. The motion after the timefreeze comes from the second video camera.





The video footage was not used in any complex way, it was just stopped and restarted before and after the time freeze. All the complex work happened with the 4 photos. I seperated the character from the background in all 4 pictures. Then I made 2D-morphs between the 4 stages of the character. So after these morphs I already had some kind of bullettime effect for the character. This technique was based on a workflow invented by my professor Tamas Waliczky for his piece "Landscape".


But how to get the timefreezed camera motion for the background? I also had taken 4 pictures of the empty background without the character. So I could use these picures as textures for rough 3D-geometry. I moved the camera and blended between the 4 3D-rendered Sequences. This sounds easy, but it was hard to make the geometry and different perspectives match somehow.


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